Editorโs note: This is an edited transcript of Parul Vermaโs speech at the GeekyAnts Design Meetup 2024. This speech has been adapted for clarity and flow and includes additional insights from Parul on how to avoid common design traps and create market-fit products.
Blueprints to Blockbusters: Sidestepping Design Failures and Finding Market Fit
Have you ever built a product that looks visually appealing, and works well, but still didnโt quite hit the mark in the market? Any of you? I see some hands up! So, I believe most designers can relate to this experienceโpouring their creativity and efforts into something that didnโt quite find its place in the market.
We are going to talk about why that happens by diving deep into some of the most common pitfalls in product design. More importantly, we are going to explore how to avoid those traps, so that your product doesnโt just look good and work well but rocks in the market.
Iโll give a quick introduction about myself. Iโm Parul Verma, a UI/UX designer here at GeekyAnts. When Iโm not designing, Iโm creating paintings, writing stories, and exploring a lot of different things. My friends often tell me that I look at things differently. While many people focus on the positiveโthinking about how to make a product successfulโI tend to think about what negative things we should avoid to make a product successful.
Thatโs exactly what todayโs talk is about blueprints to blockbusters, design traps, and market wins. As a UI/UX designer, I always want to make sure that the work I do doesnโt just look good and function well but also stands out in the marketโmeeting the usersโ needs, expectations, and behaviors.
Designing for Yourself, Not the Users
One of the most common mistakes designers makeโespecially early in their careersโis designing for yourself, not the users. How many of you can relate to this? Just think about it: Youโre sitting on your couch, and an amazing idea hits you. You believe itโs brilliant; it makes you feel like a genius. But hereโs the problemโyouโre not your user.
In the early stages of my career, I faced this issue. We built something sleek, seamless, and minimalistic, thinking it was innovative. But when we launched it, users were like, What is this even for? We hadnโt validated user needs or expectations enough. We had designed for ourselves.
Itโs easy to avoid this mistake. Keep doing core research and interact with users in real life. Talk to your friends and familyโfind out if they need what youโre building. Remember, youโre solving their problems, not your own.
Ignoring Market Research
Now, speaking of research, another major pitfall is ignoring market research. Iโll admit, Iโve been guilty of this myself. I was so focused on building something that looked good and worked well, but I forgot to analyze what the market actually needed.
Market research is critical. There are a lot of products already out there and believe me, many of them are better than you think. By doing competitive research, you can find the missing piece for your productโthe unique aspect that sets it apart from the rest. Focus on solving the pain points of the users, and youโll be ahead of the game.
Feature Creep: When More is Too Much
Letโs talk about overloading features, also known as feature creep. How many of you have worked with a client who just wants to add more and more features, especially in the early stages? Iโm sure a lot of hands are going up. This is something you really want to avoid when launching a new product.
While itโs tempting to add more features to make the product appealing, it often dilutes the core value of the product. In the early stages, users want something simple. Even I, as a user, prefer starting with something easy to navigate. If you flood users with features from the get-go, they might feel overwhelmed.
Remember Hike, the Indian messaging platform? It was way ahead of its time with features like AI chatbots, stickers, and even hidden modes. But it was overloaded with so many features that users didnโt know how to use them. In contrast, WhatsApp kept things simple and became the preferred messaging app. In 2021, Hike was shut down.
This shows us that if your product tries to do everything, it ends up doing nothing well. Start with simplicity, establish your core value, and later, you can add features gradually.
Skipping User Testing: A Recipe for Disaster
Now letโs move on to skipping user testingโand believe me, you donโt want to skip this step. Take Apple Maps, for example. How many of you have used it? How many of you actually liked it? Apple launched its maps app without proper user testing, and the reviews were terrible.
User testing is crucial because it helps you catch potential issues before launching your product. Without it, you risk delivering a poor user experience, wasting business resources, and damaging your brand. At GeekyAnts, we always advise our clients to test the product with real users in the early stages. Based on feedback, we can make adjustments, ensuring that the final product is market-ready.
Remember, quality over quantity. Itโs not about how many features your product has, but how well those features serve the core purpose.
Adapting to Market Changes: The Key to Survival
Another pitfall is failing to adapt to market changes. Over time, the user needs to evolve, and your product should too. If you stick with your original vision without adapting, users will eventually move on to something better.
Take Nokia, for example. Once a leader in mobile phones, Nokia didnโt adopt when smartphones like the iPhone and Samsung devices emerged. By the time Nokia realized its mistake, it was too late.
On the other hand, look at Instagram. Originally launched as a check-in app called Burbn, the founders quickly pivoted when they noticed users were more interested in sharing photos. Instagram adapted to user feedback, and now itโs one of the biggest platforms out there.
Products like Instagram, Figma, and Swiggy succeed because they evolve. They continually introduce new features to keep users engaged, while still maintaining the productโs core functionality.
Balancing User Needs with Business Goals
Finally, letโs talk about balancing user needs with business goals. Imagine building a bridgeโon one side, you have user needs, and on the other, business goals. If one side is too heavy, the bridge will collapse. You need a balance.
A product that users love but doesnโt align with business goals wonโt survive in the long run. Similarly, a product that prioritizes business goals over user experience will see users move to a competitor. The key is to ensure that both sides are equally strong.
To Recap
Design for your users. Do your research. Avoid feature creep. Test your product. Be open to change. And always balance user needs with business goals.
Earlier, Sheikh Murad, Praveen, and Vinny talked about product market fit, aligning business and user needs, and leveraging AI for future growth. These are common pitfalls, but also common opportunities for improvement.
In closing, Iโll leave you with this: Designing a product is like telling a joke. If you have to explain it, itโs probably not that great. The same goes for design. If you have to explain every step of your design, the user journey isnโt smooth enough. Keep it simple, make it user-friendly, and go out there and design the next blockbuster product for the future.
With that, Iโm Parul Verma, signing out. See you all soon at the next Indian Meetup!








